PHP设计模式入门之状态模式原理与实现方法分析(3)
HasmoneyState.php
<?php require_once 'State.php'; class HasmoneyState implements State { /** * 饮料机的实例 * * @var object */ private $_juiceMachine; /** * 构造方法,主要用于初始化饮料机实例 */ public function __construct($juiceMachine) { $this->_juiceMachine = $juiceMachine; } /* * (non-PHPdoc) @see State::insertCoin() */ public function insertCoin() { // TODO Auto-generated method stub echo "you can't insert another coin!<br />"; } /* * (non-PHPdoc) @see State::retreatCoin() */ public function retreatCoin() { // TODO Auto-generated method stub echo "coin return!<br />"; $this->_juiceMachine->setState($this->_juiceMachine->getNomoneyState()); } /* * (non-PHPdoc) @see State::clickButton() */ public function clickButton() { // TODO Auto-generated method stub echo "you clicked, we are giving you a bottle of juice...<br />"; // 改变饮料机的状态为售出模式 $rand = mt_rand(0, 0); // 当随机数为0(即1/10的概率)并且饮料机中还有1瓶以上的饮料时 if ($rand == 0 && $this->_juiceMachine->getCount() > 1) { $this->_juiceMachine->setState($this->_juiceMachine->getWinnerState()); } else { $this->_juiceMachine->setState($this->_juiceMachine->getSoldState()); } } /* * (non-PHPdoc) @see State::dispend() */ public function dispend() { // TODO Auto-generated method stub echo "please click the button first<br />"; } }
SoldoutState.php
<?php require_once 'State.php'; class SoldoutState implements State{ /** * 饮料机的实例 * * @var object */ private $_juiceMachine; /** * 构造方法,主要用于初始化饮料机实例 * */ public function __construct($juiceMachine){ $this->_juiceMachine = $juiceMachine; } /* (non-PHPdoc) * @see State::insertCoin() */ public function insertCoin() { // TODO Auto-generated method stub echo "you can't insert coin, the machine is already soldout<br />"; } /* (non-PHPdoc) * @see State::retreatCoin() */ public function retreatCoin() { // TODO Auto-generated method stub echo "you have'nt inserted a coin yet<br />"; } /* (non-PHPdoc) * @see State::clickButton() */ public function clickButton() { // TODO Auto-generated method stub echo "you clicked, but the machine is already soldout<br />"; } /* (non-PHPdoc) * @see State::dispend() */ public function dispend() { // TODO Auto-generated method stub echo "opps, it appears that we don't have any juice left<br />"; } }
SoldState.php
<?php require_once 'State.php'; class SoldState implements State{ /** * 饮料机的实例 * * @var object */ private $_juiceMachine; /** * 构造方法,主要用于初始化饮料机实例 * */ public function __construct($juiceMachine){ $this->_juiceMachine = $juiceMachine; } /* (non-PHPdoc) * @see State::insertCoin() */ public function insertCoin() { // TODO Auto-generated method stub echo "wait a minute, we are giving you a bottle of juice<br />"; } /* (non-PHPdoc) * @see State::retreatCoin() */ public function retreatCoin() { // TODO Auto-generated method stub echo "sorry, you already clicked the botton<br />"; } /* (non-PHPdoc) * @see State::clickButton() */ public function clickButton() { // TODO Auto-generated method stub echo "click twice does'nt get you two bottle of juice<br />"; } /* (non-PHPdoc) * @see State::dispend() */ public function dispend() { $this->_juiceMachine->decJuice(); if($this->_juiceMachine->getCount() <= 0){ echo "opps, runing out of juice<br />"; //如果这时饮料机中没有饮料了,将饮料机的状态重置为销售一空 $this->_juiceMachine->setState($this->_juiceMachine->getSoldoutState()); }else{ //将饮料机的状态重置为没有钱 $this->_juiceMachine->setState($this->_juiceMachine->getNomoneyState()); } } }
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