public class AsyncImageLoader3 { //为了加快速度,在内存中开启缓存(主要应用于重复图片较多时,或者同一个图片要多次被访问,比如在ListView时来回滚动) public Map<String, SoftReference<Drawable>> imageCache = new HashMap<String, SoftReference<Drawable>>(); private ExecutorService executorService = Executors.newFixedThreadPool(5); //固定五个线程来执行任务 private final Handler handler=new Handler(); /** * * @param imageUrl 图像url地址 * @param callback 回调接口 * @return 返回内存中缓存的图像,第一次加载返回null */ public Drawable loadDrawable(final String imageUrl, final ImageCallback callback) { //如果缓存过就从缓存中取出数据 if (imageCache.containsKey(imageUrl)) { SoftReference<Drawable> softReference = imageCache.get(imageUrl); if (softReference.get() != null) { return softReference.get(); } } //缓存中没有图像,则从网络上取出数据,并将取出的数据缓存到内存中 executorService.submit(new Runnable() { public void run() { try { final Drawable drawable = Drawable.createFromStream(new URL(imageUrl).openStream(), "image.png"); imageCache.put(imageUrl, new SoftReference<Drawable>(drawable)); handler.post(new Runnable() { public void run() { callback.imageLoaded(drawable); } }); } catch (Exception e) { throw new RuntimeException(e); } } }); return null; } //从网络上取数据方法 protected Drawable loadImageFromUrl(String imageUrl) { try { return Drawable.createFromStream(new URL(imageUrl).openStream(), "image.png"); } catch (Exception e) { throw new RuntimeException(e); } } //对外界开放的回调接口 public interface ImageCallback { //注意 此方法是用来设置目标对象的图像资源 public void imageLoaded(Drawable imageDrawable); } }
Android异步加载图像(含线程池,缓存方法)(2)
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