jquery1.83 之前所有与异步列队相关的模块详细介绍(6)


View Code?//1.8
jQuery.extend({
queue: function( elem, type, data ) {
var queue;
if ( elem ) {
type = ( type || "fx" ) + "queue";
queue = jQuery._data( elem, type );
// Speed up dequeue by getting out quickly if this is just a lookup
if ( data ) {
if ( !queue || jQuery.isArray(data) ) {
queue = jQuery._data( elem, type, jQuery.makeArray(data) );
} else {
queue.push( data );
}
}
return queue || [];
}
},
dequeue: function( elem, type ) {
type = type || "fx";
var queue = jQuery.queue( elem, type ),
fn = queue.shift(),
hooks = jQuery._queueHooks( elem, type ),
next = function() {
jQuery.dequeue( elem, type );
};
// If the fx queue is dequeued, always remove the progress sentinel
if ( fn =https://www.jb51.net/article/== "inprogress" ) {
fn = queue.shift();
}
if ( fn ) {
// Add a progress sentinel to prevent the fx queue from being
// automatically dequeued
if ( type =https://www.jb51.net/article/== "fx" ) {
queue.unshift( "inprogress" );
}
// clear up the last queue stop function
delete hooks.stop;
fn.call( elem, next, hooks );
}
if ( !queue.length && hooks ) {
hooks.empty.fire();
}
},
// not intended for public consumption - generates a queueHooks object, or returns the current one
_queueHooks: function( elem, type ) {
var key = type + "queueHooks";
return jQuery._data( elem, key ) || jQuery._data( elem, key, {
empty: jQuery.Callbacks("once memory").add(function() {
jQuery.removeData( elem, type + "queue", true );
jQuery.removeData( elem, key, true );
})
});
}
});
jQuery.fn.extend({
queue: function( type, data ) {
var setter = 2;
if ( typeof type !== "string" ) {
data = type;
type = "fx";
setter--;
}
if ( arguments.length < setter ) {
return jQuery.queue( this[0], type );
}
return data =https://www.jb51.net/article/== undefined ?
this :
this.each(function() {
var queue = jQuery.queue( this, type, data );
// ensure a hooks for this queue
jQuery._queueHooks( this, type );
if ( type =https://www.jb51.net/article/== "fx" && queue[0] !== "inprogress" ) {
jQuery.dequeue( this, type );
}
});
},
dequeue: function( type ) {
return this.each(function() {
jQuery.dequeue( this, type );
});
},
// Based off of the plugin by Clint Helfers, with permission.
//
delay: function( time, type ) {
time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time;
type = type || "fx";
return this.queue( type, function( next, hooks ) {
var timeout = setTimeout( next, time );
hooks.stop = function() {
clearTimeout( timeout );
};
});
},
clearQueue: function( type ) {
return this.queue( type || "fx", [] );
},
// Get a promise resolved when queues of a certain type
// are emptied (fx is the type by default)
promise: function( type, obj ) {
var tmp,
count = 1,
defer = jQuery.Deferred(),
elements = this,
i = this.length,
resolve = function() {
if ( !( --count ) ) {
defer.resolveWith( elements, [ elements ] );
}
};
if ( typeof type !== "string" ) {
obj = type;
type = undefined;
}
type = type || "fx";
while( i-- ) {
if ( (tmp = jQuery._data( elements[ i ], type + "queueHooks" )) && tmp.empty ) {
count++;
tmp.empty.add( resolve );
}
}
resolve();
return defer.promise( obj );
}
});


同时,动画模块迎来了它第三次大重构,它也有一个钩子Tween.propHooks。它多出两个对象,其中Animation返回一个异步列队,Tween 是用于处理单个样式或属性的变化,相当于之前Fx对象。animate被抽空了,它在1.72可是近百行的规模。jQuery通过钩子机制与分化出一些新的对象,将一些巨型方法重构掉。现在非常长的方法只龟缩在节点模块,回调模块。

复制代码 代码如下:

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