首先“Http”这个概念大家应该比较熟悉了,它不是基于特定语言的,是一个通用的应用层协议,不同语言有不同的实现细节,但是万变不离其宗,思想是相同的,
NodeJS作为一个宿主运行环境,以JavaScript为宿主语言,它也有自己实现的一套标准,这篇文章我们就一起来学习一下 “Http模块” 。但是作为前提来说,
希望大家可以先阅读一下官网提供的api,有一个前置了解,这样就方便多了,以下是Http部分的api概览:
复制代码 代码如下:
HTTP
http.STATUS_CODES
http.createServer([requestListener])
http.createClient([port], [host])
Class: http.Server
事件 : 'request'
事件: 'connection'
事件: 'close'
Event: 'checkContinue'
事件: 'connect'
Event: 'upgrade'
Event: 'clientError'
server.listen(port, [hostname], [backlog], [callback])
server.listen(path, [callback])
server.listen(handle, [callback])
server.close([callback])
server.maxHeadersCount
server.setTimeout(msecs, callback)
server.timeout
Class: http.ServerResponse
事件: 'close'
response.writeContinue()
response.writeHead(statusCode, [reasonPhrase], [headers])
response.setTimeout(msecs, callback)
response.statusCode
response.setHeader(name, value)
response.headersSent
response.sendDate
response.getHeader(name)
response.removeHeader(name)
response.write(chunk, [encoding])
response.addTrailers(headers)
response.end([data], [encoding])
http.request(options, callback)
http.get(options, callback)
Class: http.Agent
new Agent([options])
agent.maxSockets
agent.maxFreeSockets
agent.sockets
agent.freeSockets
agent.requests
agent.destroy()
agent.getName(options)
http.globalAgent
Class: http.ClientRequest
Event 'response'
Event: 'socket'
事件: 'connect'
Event: 'upgrade'
Event: 'continue'
request.write(chunk, [encoding])
request.end([data], [encoding])
request.abort()
request.setTimeout(timeout, [callback])
request.setNoDelay([noDelay])
request.setSocketKeepAlive([enable], [initialDelay])
http.IncomingMessage
事件: 'close'
message.httpVersion
message.headers
message.rawHeaders
message.trailers
message.rawTrailers
message.setTimeout(msecs, callback)
message.method
message.url
message.statusCode
message.socket
让我们先从一个简单例子开始,创建一个叫server.js的文件,并写入以下代码:
复制代码 代码如下: