nodejs+websocket实时聊天系统改进版

<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta content="width=device-width, initial-scale=1.0"> <meta http-equiv="X-UA-Compatible" content="ie=edge"> <title>Document</title> <style> .kuang { width: 600px; min-height: 50px; max-height: 296px; border: 1px solid; float: left; display: block; position: relative; overflow-y: scroll; } .value { width: 200px; } .input { display: block; position: absolute; left: 0; margin-top: 300px; } </style> </head> <body> <label>连接用户:</label> <input type="text" /> <button>连接</button> <button>断开</button><br/><br/> <div></div> <div> <input type="text" /> <button>发送</button> </div> <script> var input = document.getElementById("name"); var conn = document.getElementById("conn"); var close = document.getElementById("close"); var mess = document.getElementById("mess"); var value1 = document.getElementById("value1"); var pattern = /^[\u4e00-\u9fa5]{2,10}$/; close.disabled = true; if (window.WebSocket) { conn.onclick = function () { if (!pattern.test(input.value)) { alert("名称不能为空且必须为中文"); return; } var ws = new WebSocket('ws://127.0.0.1:8082'); conn.disabled = true; close.disabled = false; ws.onopen = function (e) { console.log("连接服务器成功"); ws.send(input.value); input.setAttribute("readOnly", 'true'); value1.setAttribute("readOnly", 'true'); } ws.onmessage = function (e) { value1.removeAttribute("readOnly"); var time = new Date(); mess.innerHTML += time.toUTCString() + ":" + e.data + "<br>"; document.getElementById("send").onclick = function (e) { ws.send(input.value + "说:" + value1.value); value1.value = " "; } document.onkeydown = function (e) { e = e || window.event; if (e.keyCode == 13) { document.getElementById("send").onclick(); return false; } } } ws.onclose = function (e) { console.log("服务器关闭"); } ws.onerror = function () { console.log("连接出错"); } /** * 客户端主动断开连接 * * **/ close.onclick = function () { ws.onclose(); ws.send(input.value + 'close' + "了连接"); input.removeAttribute("readOnly"); conn.disabled = false; close.disabled = true; } } } </script> </body> </html>

只能说界面丑陋忽略它。
server.js:

var ws = require("nodejs-websocket"); console.log("开始建立连接..."); var str1 = null, str2 = null, clientReady = false, serverReady = false; var a = []; var server = ws.createServer(function (conn) { conn.on('text', function (str) { a.push(str); if (!clientReady) { if (a[0] === str) { str1 = conn; clientReady = true; str1.sendText("欢迎你" + str); } } else if (!serverReady) { if (str.indexOf('close') >= 0) { a.splice(2, 1); clientReady = false; str1 = null; return; } if (a[1] === str) { str2 = conn; serverReady = true; str2.sendText("欢迎你" + str); str1.sendText(str + "在线啦,你们可以聊天啦"); return; } } else if (clientReady && serverReady) { str2.sendText(str); str1.sendText(str); if (str.indexOf('close') >= 0) { a.splice(2, a.length); var len = a.length; for (var i = 0; i < len; i++) { // 定位该元素位置 if (str.indexOf(a[i]) >= 0) { a.splice(i, 1); if (i == 0) { str1 = str2; } serverReady = false; str2 = null; return; } } } } }) conn.on("close", function (code, reason) { console.log("关闭连接"); clientReady = false; serverReady = false; }) conn.on("error", function (code, reason) { console.log("异常关闭"); }); }).listen(8082); console.log("websocket连接完毕")

简单的截图说明一下:

nodejs+websocket实时聊天系统改进版

nodejs+websocket实时聊天系统改进版

nodejs+websocket实时聊天系统改进版

开启服务,相同页面执行两遍,就可以聊天啦。反正过程就是这样。就是还有一个大的问题。比如我a断开连接了,只有b一个人在连接巨人b还能发信息,可以发信息算可以吧。居然b自己接收自己的信息。那就不能忍了。

nodejs+websocket实时聊天系统改进版

就是这种呀,逻辑都错乱了,理清逻辑是个费脑子的事情。有知道的同学吗?怎么处理呀

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