[cpp]
/* * main.h */ #ifndef MAIN_H #define MAIN_H #include <gtk/gtk.h> typedef enum { STATE_STOP, STATE_PLAY, STATE_PAUSE } PlayerState; void gui_status_update(PlayerState state); void gui_update_time(const gchar *time, const gint64 position, const gint64 length); // void gui_update_metadata(const gchar *title, const gchar *artist); gboolean load_file(const gchar *uri); void seek_to(gdouble percentage); #endif MakiFile