<html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Clock</title> <script type="text/javascript"> var xClock=300; //表心位置 var yClock=250; //表心位置 var d=180.0;//钟表圆面的半径 var value = -d*1.07; function enlarge(){ d++; } function reduce(){ d--; } function westwards(){ var c=document.getElementById("myCanvas"); var g2d=c.getContext("2d"); g2d.translate(-1,0); //置坐标轴原点于表心 c=document.getElementById("myPendulum"); g2d=c.getContext("2d"); g2d.translate(-1,0); //置坐标轴原点于表心 } function eastwards(){ var c=document.getElementById("myCanvas"); var g2d=c.getContext("2d"); g2d.translate(1,0); //置坐标轴原点于表心 c=document.getElementById("myPendulum"); g2d=c.getContext("2d"); g2d.translate(1,0); //置坐标轴原点于表心 } function upwards(){ var c=document.getElementById("myCanvas"); var g2d=c.getContext("2d"); g2d.translate(0,-1); //置坐标轴原点于表心 c=document.getElementById("myPendulum"); g2d=c.getContext("2d"); g2d.translate(0,-1); //置坐标轴原点于表心 } function downwards(){ var c=document.getElementById("myCanvas"); var g2d=c.getContext("2d"); g2d.translate(0,1); //置坐标轴原点于表心 c=document.getElementById("myPendulum"); g2d=c.getContext("2d"); g2d.translate(0,1); //置坐标轴原点于表心 } function fillPolygon( a, b, fillColor, ctx){ ctx.beginPath(); ctx.moveTo(a[0],b[0]); for (var j=1;j<a.length;j++) ctx.lineTo(a[j],b[j]); ctx.closePath(); ctx.fillStyle=fillColor; ctx.fill(); } function randomColor(){ var s ="#"; for (var i=0;i<3;i++) s += Math.floor(Math.random()*16).toString(16); return s; } function locateCoordinate() { var c=document.getElementById("myCanvas"); var g2d=c.getContext("2d"); g2d.translate(xClock,yClock); //置坐标轴原点于表心 var c=document.getElementById("myPendulum"); var g2d=c.getContext("2d"); g2d.translate(xClock,yClock); //置坐标轴原点于表心 } function drawFace(){ //定义画钟表表面drawFace方法 /* 表示1,2,4,5,7,8,10,11点钟位置的较小尺寸的菱形标志顶点坐标数组 */ var x = new Array(0, Math.round(d/30), 0, Math.round(-d/30)); var y = new Array( Math.round(-d*1.07),-d,Math.round(-d*0.9),-d); /* 表示3,6,9,12点钟位置的较大尺寸的菱形标志顶点坐标数组 */ var x1= new Array(0,Math.round(d/15),0,Math.round(-d/15)); var y1 =new Array(Math.round(-d*1.13),-d,Math.round(-d*0.9),-d); var c=document.getElementById("myCanvas"); var g2d=c.getContext("2d"); //下面开始 准备画钟表圆面边 g2d.beginPath(); g2d.arc(0,0,d, 0 , 2*Math.PI); g2d.strokeStyle="lightGray"; g2d.lineWidth=d/18; g2d.stroke(); //最后一笔,画钟表圆面边 //下面开始准备画表示 每个钟点 的菱形 for (var i=0;i<12;i++) { //for 循环语句的循环体开始 if (i%3==0){ //画较大尺寸的红色菱形,表示3,6,9,12点 fillPolygon( x1, y1, "red", g2d); } else {//画较小尺寸的桔黄色菱形,表示其余的钟点 fillPolygon(x,y,"orange",g2d); } //以钟表表心为原点,坐标系顺时针转动30度,以便画下一个钟点位置的菱形标记 g2d.rotate(Math.PI/6.0); }//for 循环语句的循环体结束 }//画钟表表面 drawFace 方法结束 /* 定义画钟表的时针、分针、和秒针的方法 drawNeedles * 形参 Hradian,单位弧度, 为时针从0点算起的弧度位置, * 形参 Mradian,单位弧度, 为分针从0分算起的弧度位置, * 形参 Sradian,单位弧度, 为秒针从0秒算起的弧度位置。*/ function drawNeedles( Hradian, Mradian, Sradian ){ var c=document.getElementById("myCanvas"); var g2d=c.getContext("2d"); //以钟表表心为原点,坐标系顺时针转动Hradian弧度,以便画出时针 g2d.rotate(Hradian); //表示时针的多边形顶点的坐标数组 var Hx =new Array(0, Math.round(d/19),0, Math.round(-d/19) ); var Hy =new Array( Math.round(-d/2), Math.round(-d/3), 0, Math.round(-d/3) ); fillPolygon(Hx,Hy,"magenta",g2d);//时针设为紫红色, //以钟表表心为原点,坐标系逆时针转动Hradian弧度,以还原坐标系 g2d.rotate(-Hradian); //以钟表表心为原点,坐标系顺时针转动Mradian弧度,以便画出分针 g2d.rotate(Mradian); //表示分针的多边形顶点的坐标数组 var Mx=new Array(Math.round(-d/19),0,Math.round(d/19)); var My=new Array(0,Math.round(-d/1.3),0); fillPolygon(Mx,My,"gray",g2d); //分针设为灰色 //以钟表表心为原点,坐标系逆时针转动Mradian弧度,以还原坐标系 g2d.rotate(-Mradian); //以钟表表心为原点,坐标系顺时针转动Sradian弧度,以便画出秒针 g2d.rotate(Sradian); // 秒针设为随机颜色 g2d.strokeStyle='green'; g2d.lineWidth="1"; g2d.moveTo(0,0); g2d.lineTo(0,Math.round(-d/1.1)); g2d.stroke(); g2d.beginPath(); g2d.arc(0,Math.round(-d),d/18, 0 , 2*Math.PI); g2d.fillStyle=randomColor(); g2d.fill(); //最后一笔,画秒针顶点的小球 //以钟表表心为原点,坐标系逆时针转动Sradian弧度,以还原坐标系 g2d.rotate(-Sradian); } //画表针方法 drawNeedles的代码块结束 /* 画出字符串来表示瞬时时间 */ function DrawTime() { var time=new Date(); //获取当前时间。 var hour=time.getHours(); //获取小时 var minute=time.getMinutes();//获取分钟 var second=time.getSeconds();//获取秒数 var apm="AM"; //默认显示上午:AM. var canvas =document.getElementById("myCanvas"); var g2d =canvas.getContext("2d"); if(hour>12){ //按照12小时制止显示 hour=hour-12; apm="PM"; } if(minute<10){ //如果分钟只有1位,补0显示 minute="0"+minute; } if(second<10){ //如果秒数只有1位,补0显示 second="0"+second; } g2d.clearRect(-xClock,-yClock,600,600); //清屏 var s = hour+":"+minute+":"+second+":"+apm; g2d.fillStyle="red"; g2d.font = d/4+ "px KAITI"; g2d.fillText(s,-d/1.8, d*1.4); g2d.font= d/4 + "px 楷体"; // Create gradient var gradient=g2d.createLinearGradient(0,0,canvas.width,0); gradient.addColorStop("0","magenta"); gradient.addColorStop("0.5","blue"); gradient.addColorStop("1.0","red"); // Fill with gradient g2d.fillStyle=gradient; g2d.fillText("大数据",-d/2.6,d/2); //获得实例创建瞬间的秒读数,由此计算出秒针,相对于0 秒,走过的弧读数 var c = Math.PI/30 * second; //获得创建瞬间的的分钟读数,由此计算出分针,相对于0 分,走过的弧读数 var b = Math.PI/30 * minute; /* 获得创建瞬间的的钟点读数,由此计算出时针,相对于0 点,走过的弧读数。 * 时针走过的弧度为整点的度数(每小时走30度),加上走过分钟数的修正值 */ var a = Math.PI/180*(30 * hour + minute/2); /* 坐标系平移 (xClock,yClock) ,使得坐标轴成为表盘中心 */ drawFace(); drawNeedles( a, b, c); } // 方法 DrawTime 的代码块结束 var i=0; function pendulum() { //pendulum_bob var instantAngle = new Array(64,61,56,49,40,29,16,3,-8, -16,-29,-40,-49,-56,-61,-64,-64,-64,-61,-56,-49,-40,-29, -16,-8,3,16,29,40,49,56,61,64,64); //摆的即时角度数组 var c=document.getElementById("myPendulum"); var ctx=c.getContext("2d"); var alpha=instantAngle[i++%instantAngle.length]*Math.PI/180; ctx.clearRect(-300,-300,900,900); ctx.rotate(alpha); // 秒针设为随机颜色 ctx.fillStyle='brown'; ctx.fillRect(-3,0,6,d*1.4); ctx.shadowBlur=20; ctx.shadowColor="black"; ctx.fillStyle="blue"; //ctx.fillRect(-d/3.5, d*1.35, d/1.6, d/4.4); ctx.font="40px 楷体"; // Create gradient var gradient=ctx.createLinearGradient(0,0,c.width,0); gradient.addColorStop("0","magenta"); gradient.addColorStop("0.5","blue"); gradient.addColorStop("1.0","white"); // Fill with gradient //ctx.fillStyle=gradient; ctx.fillStyle="red"; ctx.fillText("大数据",-d/3.2,d*1.55); ctx.shadowBlur=0; ctx.shadowColor=null; ctx.fillStyle=null; ctx.rotate(-alpha); } function preparation(){ locateCoordinate() setInterval('DrawTime()',500); setInterval('pendulum()',200); } </script> <style> #myCanvas{ z-index:3; position:absolute; left:0px; top:0px; } #myPendulum{ z-index:2; position:absolute; left:0px; top:0px; } #controlPanel{ position:absolute; left:600px; top:0px; width:100px; text-align:center; font-family:"楷体"; font-size:20px; font-weight:bold; color:#6C0; } </style> </head> <body> <canvas > <p>Your browserdoes not support the canvas element!</p> </canvas> <canvas > <p>Your browserdoes not support the canvas element!</p> </canvas> <div> <table> <tr><td>控制</td><td>按钮</td></tr> <tr><td><input value="增大" type="button"></button></td> <td><input value="缩小" type="button"></button></td></tr> <tr><td><input value="左移" type="button"></button></td> <td><input value="右移" type="button"></button></td></tr> <tr><td><input value="上移" type="button"></button></td> <td><input value="下移" type="button"></button></td> </tr> </table> </div> </body> </html>
js+html5实现canvas绘制网页时钟的方法
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