在addThread方法中,首先用提交的任务创建了一个Worker对象,然后调用线程工厂threadFactory创建了一个新的线程t,然后将线程t的引用赋值给了Worker对象的成员变量thread,接着通过workers.add(w)将Worker对象添加到工作集当中。
下面我们看一下Worker类的实现:重点
private final class Worker implements Runnable { private final ReentrantLock runLock = new ReentrantLock(); private Runnable firstTask; volatile long completedTasks; Thread thread; Worker(Runnable firstTask) { this.firstTask = firstTask; } boolean isActive() { return runLock.isLocked(); } void interruptIfIdle() { final ReentrantLock runLock = this.runLock; if (runLock.tryLock()) { try { if (thread != Thread.currentThread()) thread.interrupt(); } finally { runLock.unlock(); } } } void interruptNow() { thread.interrupt(); } private void runTask(Runnable task) { final ReentrantLock runLock = this.runLock; runLock.lock(); try { if (runState < STOP && Thread.interrupted() && runState >= STOP) boolean ran = false; beforeExecute(thread, task); //beforeExecute方法是ThreadPoolExecutor类的一个方法,没有具体实现,用户可以根据 //自己需要重载这个方法和后面的afterExecute方法来进行一些统计信息,比如某个任务的执行时间等 try { task.run(); ran = true; afterExecute(task, null); ++completedTasks; } catch (RuntimeException ex) { if (!ran) afterExecute(task, ex); throw ex; } } finally { runLock.unlock(); } } public void run() { try { Runnable task = firstTask; firstTask = null; while (task != null || (task = getTask()) != null) { runTask(task); task = null; } } finally { workerDone(this); //当任务队列中没有任务时,进行清理工作 } } } private final class Worker extends AbstractQueuedSynchronizer implements Runnable//新版,其中与旧版一样,线程是再addworker(addThread)后启动的,那么worker中的run方法以及方法中的runWorker又是如何实现的呢? 关键就在于构造方法中的this.thread = getThreadFactory().newThread(this)这个语句,其中过的this为当前的worker对象本身,而上面可以看出worker是实现了Runable接口的,因此addworker中的线程t是基于Worker对象本身启动的,而thread的run方法就是对runable对象的run的调用,而worker重写了run方法,因此就能start0()调用JVM后调用run时调用runworker方法,继而调用gettask等。 { /** * This class will never be serialized, but we provide a * serialVersionUID to suppress a javac warning. */ private static final long serialVersionUID = 6138294804551838833L; /** Thread this worker is running in. Null if factory fails. */ final Thread thread; /** Initial task to run. Possibly null. */ Runnable firstTask; /** Per-thread task counter */ volatile long completedTasks; /** * Creates with given first task and thread from ThreadFactory. * @param firstTask the first task (null if none) */ Worker(Runnable firstTask) { setState(-1); // inhibit interrupts until runWorker this.firstTask = firstTask; this.thread = getThreadFactory().newThread(this); } /** Delegates main run loop to outer runWorker */ public void run() { runWorker(this); } // Lock methods // // The value 0 represents the unlocked state. // The value 1 represents the locked state. protected boolean isHeldExclusively() { return getState() != 0; } protected boolean tryAcquire(int unused) { if (compareAndSetState(0, 1)) { setExclusiveOwnerThread(Thread.currentThread()); return true; } return false; } protected boolean tryRelease(int unused) { setExclusiveOwnerThread(null); setState(0); return true; } public void lock() { acquire(1); } public boolean tryLock() { return tryAcquire(1); } public void unlock() { release(1); } public boolean isLocked() { return isHeldExclusively(); } void interruptIfStarted() { Thread t; if (getState() >= 0 && (t = thread) != null && !t.isInterrupted()) { try { t.interrupt(); } catch (SecurityException ignore) { } } } }它实际上实现了Runnable接口,因此上面的Thread t = threadFactory.newThread(w);效果跟下面这句的效果基本一样:
Thread t = new Thread(w);
相当于传进去了一个Runnable任务,在线程t中执行这个Runnable。
既然Worker实现了Runnable接口,那么自然最核心的方法便是run()方法了:
public void run() { try { Runnable task = firstTask; firstTask = null; while (task != null || (task = getTask()) != null) { runTask(task); task = null; } } finally { workerDone(this); } } final void runWorker(Worker w) {//新版 worker自己作为runnable对象(以便thread启动时基于worker启动来实现自己需要的逻辑)时接收了runnable对象,最后还是用接收的runnable对象run。 Thread wt = Thread.currentThread(); Runnable task = w.firstTask; w.firstTask = null; w.unlock(); // allow interrupts boolean completedAbruptly = true; try { while (task != null || (task = getTask()) != null) { w.lock(); // If pool is stopping, ensure thread is interrupted; // if not, ensure thread is not interrupted. This // requires a recheck in second case to deal with // shutdownNow race while clearing interrupt if ((runStateAtLeast(ctl.get(), STOP) || (Thread.interrupted() && runStateAtLeast(ctl.get(), STOP))) && !wt.isInterrupted()) wt.interrupt(); try { beforeExecute(wt, task); Throwable thrown = null; try { task.run(); } catch (RuntimeException x) { thrown = x; throw x; } catch (Error x) { thrown = x; throw x; } catch (Throwable x) { thrown = x; throw new Error(x); } finally { afterExecute(task, thrown); } } finally { task = null; w.completedTasks++; w.unlock(); } } completedAbruptly = false; } finally { processWorkerExit(w, completedAbruptly); } }