buffers = (buffer*)calloc (req.count, sizeof (*buffers));
if (!buffers) {
// 映射
fprintf (stderr,"Out of memory/n");
exit (EXIT_FAILURE);
}
for (unsigned int n_buffers = 0; n_buffers < req.count; ++n_buffers)
{
struct v4l2_buffer buf;
memset(&buf,0,sizeof(buf));
buf.type= V4L2_BUF_TYPE_VIDEO_CAPTURE;
buf.memory= V4L2_MEMORY_MMAP;
buf.index= n_buffers;
// 查询序号为n_buffers 的缓冲区,得到其起始物理地址和大小
if (-1 == ioctl (fd, VIDIOC_QUERYBUF, &buf))
exit(-1);
buffers[n_buffers].length= buf.length;
// 映射内存
buffers[n_buffers].start=mmap (NULL,buf.length,PROT_READ | PROT_WRITE ,MAP_SHARED,fd, buf.m.offset);
if (MAP_FAILED == buffers[n_buffers].start)
exit(-1);
}
int ioctl(int fd, int request, const int *argp);
//argp 为流类型指针,如V4L2_BUF_TYPE_VIDEO_CAPTURE.
10.2 在开始之前,还应当把缓冲帧放入缓冲队列:
VIDIOC_QBUF// 把帧放入队列
VIDIOC_DQBUF// 从队列中取出帧
int ioctl(int fd, int request, struct v4l2_buffer *argp);
例:把四个缓冲帧放入队列,并启动数据流
unsigned int i;
enum v4l2_buf_type type;
for (i = 0; i < 4; ++i) // 将缓冲帧放入队列
{
struct v4l2_buffer buf;
buf.type= V4L2_BUF_TYPE_VIDEO_CAPTURE;
buf.memory= V4L2_MEMORY_MMAP;
buf.index= i;
ioctl (fd, VIDIOC_QBUF,&buf);
}
type= V4L2_BUF_TYPE_VIDEO_CAPTURE;
ioctl (fd, VIDIOC_STREAMON,&type);
// 这有个问题,这些buf 看起来和前面申请的buf 没什么关系,为什么呢?
例:获取一帧并处理
struct v4l2_buffer buf; CLEAR (buf);
buf.type= V4L2_BUF_TYPE_VIDEO_CAPTURE; buf.memory= V4L2_MEMORY_MMAP;
ioctl (fd, VIDIOC_DQBUF,&buf); // 从缓冲区取出一个缓冲帧
process_image (buffers[buf.index.]start);//
ioctl (fdVIDIOC_QBUF&buf); //