参数说明:int light 表示类型,选项如下:
static final int LIGHT_ID_BACKLIGHT = 0;
static final int LIGHT_ID_KEYBOARD = 1;
static final int LIGHT_ID_BUTTONS = 2;
static final int LIGHT_ID_BATTERY = 3;
static final int LIGHT_ID_NOTIFICATIONS = 4;
static final int LIGHT_ID_ATTENTION = 5;
int brightness 表示亮度值
int brightnessMode 表示亮度的控制模式,选项如下:
/**
* Light brightness is managed by a user setting.
*/
static final int BRIGHTNESS_MODE_USER = 0;
/**
* Light brightness is managed by a light sensor.
*/
static final int BRIGHTNESS_MODE_SENSOR = 1;
由代码:
int b = brightness & 0x000000ff;
b = 0xff000000 | (b << 16) | (b << 8) | b;
可知,亮度值在此进行了修改,即亮度值的格式变成:FFRRGGBB,FF是没有的,RR、GG、BB分别是256色的红绿蓝,并且红绿蓝的值都是一样的亮度值。
3 硬件调用
3.1获取硬件
文件:frameworks/base/services/jni/com_Android_server_HardwareService.cpp
enum {
LIGHT_INDEX_BACKLIGHT = 0,
LIGHT_INDEX_KEYBOARD = 1,
LIGHT_INDEX_BUTTONS = 2,
LIGHT_INDEX_BATTERY = 3,
LIGHT_INDEX_NOTIFICATIONS = 4,
LIGHT_INDEX_ATTENTION = 5,
LIGHT_COUNT
};
#define LIGHTS_HARDWARE_MODULE_ID "lights"
static jint init_native(JNIEnv *env, jobject clazz)
{
int err;
hw_module_t* module;
Devices* devices;
devices = (Devices*)malloc(sizeof(Devices));
err = hw_get_module(LIGHTS_HARDWARE_MODULE_ID, (hw_module_t const**)&module);
if (err == 0) {
devices->lights[LIGHT_INDEX_BACKLIGHT]
= get_device(module, LIGHT_ID_BACKLIGHT);
devices->lights[LIGHT_INDEX_KEYBOARD]
= get_device(module, LIGHT_ID_KEYBOARD);
devices->lights[LIGHT_INDEX_BUTTONS]
= get_device(module, LIGHT_ID_BUTTONS);
devices->lights[LIGHT_INDEX_BATTERY]
= get_device(module, LIGHT_ID_BATTERY);
devices->lights[LIGHT_INDEX_NOTIFICATIONS]
= get_device(module, LIGHT_ID_NOTIFICATIONS);
devices->lights[LIGHT_INDEX_ATTENTION]
= get_device(module, LIGHT_ID_ATTENTION);
} else {
memset(devices, 0, sizeof(Devices));
}
return (jint)devices;
}
用hw_get_module获取ID为LIGHTS_HARDWARE_MODULE_ID的硬件模块,该模块含有6个不同类型的亮度控制。
hw_get_module 的实现原理,如下:
文件:hardware/libhardware/Hardware.c
#define HAL_LIBRARY_PATH "/system/lib/hw"
static const char *variant_keys[] = {
"ro.hardware", /* This goes first so that it can pick up a different
file on the emulator. */
"ro.product.board",
"ro.board.platform",
"ro.arch"
};
static const int HAL_VARIANT_KEYS_COUNT =
(sizeof(variant_keys)/sizeof(variant_keys[0]));
int hw_get_module(const char *id, const struct hw_module_t **module)
{
int status;
int i;
const struct hw_module_t *hmi = NULL;
char prop[PATH_MAX];
char path[PATH_MAX];
/*
* Here we rely on the fact that calling dlopen multiple times on
* the same .so will simply increment a refcount (and not load
* a new copy of the library).
* We also assume that dlopen() is thread-safe.
*/
/* Loop through the configuration variants looking for a module */
for (i=0 ; i<HAL_VARIANT_KEYS_COUNT+1 ; i++) {
if (i < HAL_VARIANT_KEYS_COUNT) {
if (property_get(variant_keys[i], prop, NULL) == 0) {
continue;
}
snprintf(path, sizeof(path), "%s/%s.%s.so",
HAL_LIBRARY_PATH, id, prop);
} else {
snprintf(path, sizeof(path), "%s/%s.default.so",
HAL_LIBRARY_PATH, id);
}
if (access(path, R_OK)) {
continue;
}
/* we found a library matching this id/variant */
break;
}
status = -ENOENT;
if (i < HAL_VARIANT_KEYS_COUNT+1) {
/* load the module, if this fails, we're doomed, and we should not try
* to load a different variant. */
status = load(id, path, module);
}
return status;
}
property_get(variant_keys[i], prop, NULL) 会按如下顺序去获取如下变量所对应的值,然后返回给prop:
"ro.hardware", /* This goes first so that it can pick up a different
file on the emulator. */
"ro.product.board",
"ro.board.platform",
"ro.arch"
它们对应的变量为:
"ro.product.board=$TARGET_BOOTLOADER_BOARD_NAME"
"ro.board.platform=$TARGET_BOARD_PLATFORM"
如vendor/htc/dream-open/BoardConfig.mk里定义的TARGET_BOARD_PLATFORM := msm7k,则prop返回” msm7k ”,所以path = /system/lib/hw/lights. msm7k.so,也就是说要获取的硬件模块为lights. msm7k.so。