问题:现在有一个有背景的控件AA(比如ImageView、LinearLayout、ViewGroup或者其他的控件),现在想在这个控件上放置其他控件BB来显示当前的状态(比如Launcher中的屏幕指示器),控件AA的背景在程序中是可以动态修改的,如果AA的背景和BB的背景色很相近,BB的效果就不是很明显,不能很清楚的现实出当前AA的状态。
解决办法:获取到AA背景的RGB值,根据RGB值计算当前屏幕的亮度,为BB制作两套图片,分别为较亮的和较暗的,如果AA的亮度值比较高,则BB使用较暗的图片,如果AA的亮度值比较低,则BB使用较亮的图片,这样BB的作用就很明显。
代码如下:
Drawable localDrawable = wpm.getDrawable(); Bitmap bitmap = Bitmap .createBitmap( localDrawable.getIntrinsicWidth(), localDrawable.getIntrinsicHeight(), localDrawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565); Canvas canvas = new Canvas(bitmap); localDrawable.setBounds(0, 0, localDrawable.getIntrinsicWidth(), localDrawable.getIntrinsicHeight()); localDrawable.draw(canvas); int localWidth = this.getWindowManager().getDefaultDisplay().getWidth(); int y[] = { 0, 4, 9, 13, 18, 23, 28, 33, 38, 43, 48 }; int x[] = { 0, localWidth / 8, localWidth * 2 / 8, localWidth * 3 / 8, localWidth * 4 / 8, localWidth * 5 / 8, localWidth * 6 / 8, localWidth * 7 / 8, localWidth }; int r; int g; int b; int number = 0; double bright = 0; Integer localTemp; for (int i = 0; i < x.length; i++) { for (int j = 0; j < y.length; j++) { number++; localTemp = (Integer) bitmap.getPixel(x[i], y[j]); r = (localTemp | 0xff00ffff) >> 16 & 0x00ff; g = (localTemp | 0xffff00ff) >> 8 & 0x0000ff; b = (localTemp | 0xffffff00) & 0x0000ff; bright = bright + 0.299 * r + 0.587 * g + 0.114 * b; Log.i("xiao", "bright = " + bright); } } localDrawable = null; bitmap = null; bright =(int)(bright / number);