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Vector3 targetPos = new Vector3(trans.localPosition.x - x * pictureTile_Width, trans.localPosition.y - y * pictureTile_Width, trans.localPosition.z);
iTween.MoveTo(trans.gameObject, iTween.Hash("easetype",iTween.EaseType.easeInCubic,"position", targetPos , "time", 0.4f ,"islocal",true, "oncomplete", "onMoveComplete","oncompletetarget",transform.gameObject));